@startuml
sprite $ember [48x48/16] {
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFB521127CFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFC2000000006FFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFF9000000000004FFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFA00000000000007FFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFD000000000000001FFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFF300000029B200000CFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFA0000004FFFD00000BFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFF2000002FFFFF20000BFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFB000000CFFFFF10000DFFFFFFFFFFFFFFF
FFFFFFFFFFFFFF5000003FFFFFD00001FFFFFFFFFFFFFFFF
FFFFFFFFFFFFFF1000009FFFFF500007FFFFFFFFFFFFFFFF
FFFFFFFFFFFFFC000000EFFFF900001EFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFA000001FFFF800000BFFFFFFFFFFFFFFFFF
FFFFFFF9BFFFF7000002FFB2000008FFFFFFFFFFFFFFFFFF
FFFFFF8004ACB3000001620000009FFFFFFFFFFFFFFFFFFF
FFFFFE000000000000000000001BFFFFFFFFFDFFFFFFFFFF
FFFFFC00000000000000000005EFFFFFFFFF602EFFFFFFFF
FFFFFF500000000000000003CFFFFFFFFFD20003FFFFFFFF
FFFFFFFE96310000000005CFFFFFFFFFF70000009FFFFFFF
FFFFFFFFFFFFF40000007FFFFFFFFFFA10000001DFFFFFFF
FFFFFFFFFFFFF70000002FFFFFFFE9200000001CFFFFFFFF
FFFFFFFFFFFFFC000000029BBA840000000002DFFFFFFFFF
FFFFFFFFFFFFFF30000000000000000000003EFFFFFFFFFF
FFFFFFFFFFFFFFD000000000000000000008FFFFFFFFFFFF
FFFFFFFFFFFFFFF9000000000000000004DFFFFFFFFFFFFF
FFFFFFFFFFFFFFFF9000000000000004CFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFD400000000017DFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFEA65557ADFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
}


!define DEV2_EMBER(_alias) ENTITY(rectangle,black,ember,_alias,DEV2 EMBER)
!define DEV2_EMBER(_alias, _label) ENTITY(rectangle,black,ember,_label, _alias,DEV2 EMBER)
!define DEV2_EMBER(_alias, _label, _shape) ENTITY(_shape,black,ember,_label, _alias,DEV2 EMBER)
!define DEV2_EMBER(_alias, _label, _shape, _color) ENTITY(_shape,_color,ember,_label, _alias,DEV2 EMBER)
skinparam folderBackgroundColor<<DEV2 EMBER>> White
@enduml